Phenomenon of Videogame Culture in Modern Society

Olexander Horban

Department of Philosophy, Borys Grinchenko Kyiv University, Marshala Tymoszenko St. 13-b, 04212, Kyiv, Ukraine
https://orcid.org/0000-0003-2321-5963

Ruslana Martych

Department of Philosophy, Borys Grinchenko Kyiv University, Marshala Tymoszenko St. 13-b, 04212, Kyiv, Ukraine
https://orcid.org/0000-0002-7755-4496

Maria Maletska

Department of Philosophy, Borys Grinchenko Kyiv University, Marshala Tymoszenko St. 13-b, 04212, Kyiv, Ukraine
https://orcid.org/0000-0003-3123-9500


Abstract

In given article the philosophical reflection of the game as a special type of social reality with its specific subject-object and subject-subject relations is conducted. In the epoch of digital reality, videogames become the dominant type of games, which has been phenomenalized into a special type of culture. The phenomenon of videogame culture lies in the fact that videogames form a special space and community, specific rules and ethics, create their own unique material and virtual artifacts. Videogame culture has a significant impact on the socialization, worldview and value orientations of the individual.


Keywords:

game, culture, videogame, phenomenon, videogame culture, gamification


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Published
2019-12-31

Cited by

Horban, O., Martych, R., & Maletska, M. (2019). Phenomenon of Videogame Culture in Modern Society. Studia Warmińskie, 56, 123–135. https://doi.org/10.31648/sw.4314

Olexander Horban 
Department of Philosophy, Borys Grinchenko Kyiv University, Marshala Tymoszenko St. 13-b, 04212, Kyiv, Ukraine
https://orcid.org/0000-0003-2321-5963
Ruslana Martych 
Department of Philosophy, Borys Grinchenko Kyiv University, Marshala Tymoszenko St. 13-b, 04212, Kyiv, Ukraine
https://orcid.org/0000-0002-7755-4496
Maria Maletska 
Department of Philosophy, Borys Grinchenko Kyiv University, Marshala Tymoszenko St. 13-b, 04212, Kyiv, Ukraine
https://orcid.org/0000-0003-3123-9500