Published: 2025-12-19

When Does a Mod Become a Game? An Inquiry from an Ingardenian Perspective

Wojciech Sikora

Abstract

The article presents the results of research focused on the question of continuity between

video games and their mods. Within the adopted conceptual framework – the ontologically

oriented theory of works of art developed by

Roman Ingarden – it asks when the changes

introduced by a mod cause it to become autonomous and itself qualify as a video game.

This issue is examined through references to

the intentional ontological character of video

games and the criteria of objectual continuity.

Keywords:

video games, mods, ontology, phenomenology

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Sikora, W. (2025). When Does a Mod Become a Game? An Inquiry from an Ingardenian Perspective. Humanities and Natural Sciences, 31(31), 169–186. Retrieved from https://czasopisma.uwm.edu.pl/index.php/hip/article/view/12204

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